Hello, and welcome to my online portfolio.
I am a level designer from the Guildhall at SMU and have spent the last year and a half working at BioWare on Star Wars: The Old Republic .
I like to think outside of the box to create memorable gameplay moments that players remember long after they finish playing. My main focus is scripting and design, using my skills to create unforgettable locations and events. I am always ready to try something new and like to learn new tools just to see what i can do with them. I hope you enjoy my levels as much as I enjoy making them.
Thank you for viewing my work and feel free to contact me at dunderwood.jerome_gmail.com if you have any questions or want to see more.
Daniel Underwood Resume.doc
Daniel Underwood Resume.pdf
Back to Team Work
Individual Work
Below is a collection of some of my best individual works. These projects were created using several different engines including the Unreal Tournament 3 Editor, Hammer, and the Eldar Scrolls Construction Set.
Back to Individual Work
I grew up in a small town on a farm. After all the work was done there was not much to do so I just played games. My childhood was full of Super Mario, Zelda, Donky Kong, and Final Fantasy. Since we did not have much money I had only a few games to play, and I played them over and over untill I started looking at how they were put together. It got to the point that when I did get a new game I could find many of the hidden items just by thinking "you know if it were me I would put something behind that" and sure enough most the time it would be there.
When I got older my love of games stayed with me and I eventually decided to get out of the horrible world of retail and began my quest to become a game designer. I got into the Guildhall at SMU and began the toughtest and most enjoyable year and half of my life. I made a ton of new friends and was very happy to finally be able to talk about a games I had played and have people actually understand what I was talking about. Then I got hired at BioWare and thus started my most enjoyable experence to date. I actually looked forward to my next day of work, unlike my horrible retail job. My love and passion for gaming knows no bounds and can't wait to start my next project.